Collection of type-in puzzle games for MSX2


Based on the following criteria,
this website have narrowed down the list of titles for beginners who are used to typing about 10 screens amount and have listed them here.
• The game itself must be designed with screen mode 4 or higher, and the actual game screen must be colorful and looks MSX2-like in its graphics.
• It should contain a puzzle element, taking time to find the solution, and as a result, rewarding the effort of entering the code.

  Click "Columns" tab to show other columns if your PC's screen is less than 1400 px width.
Title name(Click each cell.)
Magazine
Issue 
Author
Original version
Mode
Genre
Length
 Joystick 
Note for CD32 (MC68EC020) users:
4-moku Narabe -G-    
Mycom Basic
1997/11
Nobuyuki Okuma
--
5
Puzzle
6
YES
2(2P mode)/5(1P mode). Make the game PSG version.
4-nin Hasami Shogi
Micom Basic
1990/03 
Mr.Nagayama
--
8
Board
7
YES
2. PAINT, XOR
Ah~, Kaki ga Kuitai!  
Mycom Basic
1991/02
Bagu Soft
--
5
Platformer 
14
YES
3. Don't have to type REM sentences.
Apple Don2  
MSX Magazine
1990/10
Hiromasa Sawada
--
5
Puzzle
13
YES
3.
Archangels
Micom Basic
1988/05
Mr.Ueda
--
5
Puzzle
12
noYES
2.
Ball Ball
Micom Basic
1987/05
XOR
--
5
Action
12
noYES
3. PAINT
Ball Bomb
Micom Basic
1987/08
Tetsuya Ichiki
--
5
Puzzle
12
YES
2.
Break! Kids♥️
Mycom Basic
1990/04
T.Imazato
X1(1986/10)
5
Platformer
16
YES
4. onsp, play, PAINT
Broken Seal
Micom Basic
1989/08
Hideto Nagayoshi
--
7
Puzzle
12
YES
2.
Carrying Fruits ,the
Micom Basic
1987/05
Koyamakun
PC-8001(1985/06)
5
Puzzle
10
noYES
2. COLOR-SP
Chang Jiang (Choko)
Micom Basic
1989/07
Mr.Suzuki
--
5
Puzzle
7
noYES
3. PAINT, OTHER
Chengdu (Seito)
Mycom Basic
1990/11
N.Narita
--
5
Puzzle
12
noYES
2. sp*2
Chika Kyuden  
Mycom Basic
1992/03
Igachan Soft
--
5
Puzzle
11
YES
2. OTHER
Comical Kids♥️
Micom Basic
1989/09
Tamazu Uehara
PC-9801(1988/06)
5
Puzzle
12
YES
2.
Con Con Land
Micom Basic
1989/04
Maison Ikkoku
--
5
Puzzle
8
noYES
3.
Crystal Stone
Daizensyu II
1988/10
Mr.Nemoto
--
5
Puzzle
14
noYES
3(Modify the line #120).
Crystal Story
Micom Basic
1988/02
Mr.Nagayama
--
5
Puzzle
9
YES
2. PAINT, OTHER
Dangerous Work
MSX Magazine
1991/10
Hideyuki Yamada
--
5
Puzzle
15
YES
2.
Don
Micom Basic
1987/04
Tetsuro Harada
--
5
Puzzle
16
YES
2.
Dream in Pianist Heipei
POPCOM
1988/02
Atsuyoshi Hirata
--
5
Action
20
noYES
3. onsp, play
Fusen II
Micom Basic
1987/10
Y.Simogochi
--
5
Puzzle
10
noYES
3. PAINT
Fusen 3
Micom Basic
1988/11
Y.Shimogochi
--
5
Platformer
17
noYES
3. COLOR-SP
Ganbare Hoshichan
Mycom Basic
1990/08
MIC
--
5
Puzzle
10
noYES
2. play, OTHER
Ice don
MSX•FAN
1993/03
Hiromasa Sawada
--
5
Puzzle
8
YES
2.
Jan
Mycom Basic
1997/07
G.M.C-soft
--
5
Memory
17
YES
2. PAINT
Japan
MSX Magazine
1991/05
Richard=Naka
--
5
Puzzle
6
YES
3. PAINT
Jiangshi
Mycom Basic
1992/12
Naoki Ito
--
5
Platformer
7
YES
2.
Kwagoe-higashi Special
MSX•FAN
1989/11
Motoharu Osawa
--
5
Puzzle
8
noYES
2. other, PAINT
Kaze no Meikyu
Mycom Basic
1994/09
Tatsuya Fujiishi
MZ-2500(1990/01)
5
Puzzle
9
noYES
2.
Kirei ni Naritai!
Mycom Basic
1990/06
Akihiko Matsunami 
--
5
Action
11
noYES
3.
Knight Scramble 2
Mycom
1990/10
Hiroshi Watanabe
--
5
Puzzle
16
YES
2. PAINT, OTHER
Lemmy
Micom
1990/02
Hiroshi Watanabe
PC-8001(1988/08)
5
Puzzle
27
YES
2. PAINT
Mochi Mochi-kun no Daiboken  
Mycom Basic
1993/07
Hiromasa Sawada
--
5
Puzzle
9
YES
3(Modify the lines #30 & #40).
Mori no Kumasan
Mycom Basic
1990/09
Rika Taniguchi
PC-98(1990/06)
5
Action
10
noYES
4. play
Mutable Ball
Mycom Basic
1992/12
Silgon Hagen
--
5
Puzzle
10
YES
2.
Nakayoshi Slime
MSX Magazine
1991/01
Hiroaki Miyano
--
5
Puzzle
11
YES
2.
Nekosan To Nezumikun
Mycom Basic
1990/04
Tacom
--
5
Puzzle
12
noYES
2. play
Niji no Yosei
Daizensyu II
1988/10
Hideki Kusumoto
--
5
Action
14
noYES
3. play
Opposite
MSX Magazine
1991/11
Hideyuki Yamada
--
5
Puzzle
7
YES
2. PAINT
Oshite-damanara Hiitemina!
Mycom Basic
1992/12
Hiromasa Sawada
--
5
Puzzle
6
YES
2.
Panel 5
Mycom Basic
1994/10
Ojisan
--
5
Puzzle
5
YES
2. sp*2
Prison
Mycom Basic
1992/04
Hideaki Kishimoto
--
5
Platformer
10
YES
3.
Push Pick
MSX•FAN
1990/10
Osamu Yamashita
--
5
Puzzle
8
YES
3. PAINT
Push the Rock
Mycom Basic
1997/05
Sarutakoinoki
PCE-500(1996/10)
5
Puzzle
8
YES
2. sp*2
Pusher part-2  
Micom Basic
1989/11
SPM
MZ-2500(198901)
5
Puzzle
11
noYES
2. Make the game PSG version.
Return of Rainbow II, the
Micom Basic
1989/05
Isao Yamasaki
PC-8801mkIISR(1988/06)
5
Platformer
11
noYES
3.
Slide Game
Micom Basic
1987/07
Yo-Yo
--
5
Action
8
YES
3. XOR
Spirit II
POPCOM
1988/03
Teruhiko Matsubara
--
4
Platformer
48
YES
2. Offset and transfer the data.
Spring Egg
Micom Basic
1989/09
Momoko Morisawa
--
5
Action
9
YES
3. play, COLOR-SP
Super Mozike
MSX Magazine
1988/02
Mr.Inuma
--
5
Puzzle
5
noYES
PAINT (Use fMSX.)
Switch Puzzle  
Mycom Basic
1995/10
Mitsunori Kimura
Pasopia7(1989/06)
5
Puzzle
13
YES
3. PAINT. Make the game PSG version.
Taill Bomb
Mycom Basic
1993/01  
Hideharu Hamaguchi  
--
5
Puzzle
11
YES
2. sp*2
Tako & Ika: Ika Ghost Hen
MSX•FAN
1991/12
Ofuko
--
5
Platformer
31
YES
6. PAINT
Tako & Ika: Sarawareta...
MSX•FAN
1991/04
Ofuko
--
5
Platformer
24
YES
2. PAINT
Teit!
Mycom Basic
1993/07
Ora Soft
--
7
Platformer
13
YES
OTHER (Use fMSX.)
Tenku no Cake
Mycom Basic
1991/10
Rika's
--
5
Platformer
10
noYES
3. PAINT, COLOR-SP
Three Colors
MSX Magazine
1992/02
Hiromasa Sawada
--
5
Puzzle
9
YES
2. play, PAINT
type-0
MSX•FAN
1992/10
Mr.Tanaka
--
5
Puzzle
7
noYES
3. PAINT, XOR, OTHER
Zidane no To  
Micom Basic
1987/09
Kenji Sasaki
--
5
Action
9
YES
2. PAINT
Zidane no To II  
Micom Basic
1987/11
Kenji Sasaki
--
5
Platformer
12
YES
3. PAINT

Descriptions:
Mode: Screen mode for the main game.
Genre: Games classified as "Action" or "Platformer" require as much precise controls as solving complex puzzles.
Length: Program length, the quantity you have to type. 40 characters x 24 rows = 960 characters =1 screen.
means that "Kanji.ROM" must be enabled. Choose "Options">"Use Kanji ROM".
means that "MSX-MUSIC" or "FM-PAC" must be need to load the game. You can also make the game PSG version. Refer to each title's page for details.


: This title is originally ONLY for tape. It's because part of the program's area of use overlaps with the 1st disk's work area.

  Click the title name to see details for loading the game on Disk Basic.
  Needless to say, when you want to correct the line(s) after you got errors, reset your MSX and load the code again,
  then correct the line(s) and save before run the game.

About the background color of "Note for CD32 (MC68EC020) users:" cells, see this page.
A description about the game speed, that is represented by the number in "Note for CD32 (MC68EC020) users" cells, is also there.
[Lower case letters mean issues occur regardless of MSX1/MSX2.]
sp*2: AmiMSX can't enlarge sprites. You must either make the sprite after enlargement yourself or adjust the position of the sprite that cannot be enlarged.
play: At the 020 speed, the game may hang up if the PLAY statement continues to run.
      In many cases, the issue can be avoided by calling 90H, but in some cases the PLAY statement itself must be disabled.
onsp: "On Sprite Gosub" doesn't work with either AmiMSX or fMSX. You must define collision detection by specifying coordinates instead.
other: Other issues that occur regardless of MSX1/MSX2.
[Upper case letters mean issues related to MSX2]
PAINT: AmiMSX fails to PAINT. You must create each page data in advance by another emulator (e.g. blueMSX).
COLOR-SP: If AmiMSX cannot display the particular sprite(s) correctly, you must modify the colors used and the shape of the sprite's overlapping area.
XOR: If this parameter is included in LINE or COPY statement, AmiMSX may not be able to correctly draw the game screen.
OTHER: Other issues related to MSX2.

>>Return to the main page of MSX type-in programs

===========================================
*Exclusion list*
2P combat mode only game: "Panel"(MSX-FAN)
Actually MSX1 game(SCREEN1): "Resq"(MSX Magazine), "Shikenkan"(Mycom Basic), "Tower of Anagel, the"(MSX-FAN)

A screenshot of the game which
"Title Name" cell was clicked last.

: These games' screens
have been modified for better looks.
>>Return to the top page.