BEST 30 type-in colorful puzzle games for MSX2
Based on the following criteria,
this website have narrowed down the list of titles for beginners who are used to typing about 10 screens amount and have listed them here.
• The game itself must be designed with screen mode 4 or higher, and the actual game screen must be colorful and looks MSX2-like in its graphics.
• It should contain a puzzle element, taking time to find the solution, and as a result, rewarding the effort of entering the code.
Click "Columns" tab to show other columns if your PC's screen is less than 1400 px width.
Title
name(Click each cell.) |
Magazine |
Issue |
Author |
Original version |
Mode |
Genre |
Length |
Joystick |
Note for CD32 (MC68EC020) users: |
---|---|---|---|---|---|---|---|---|---|
4-nin Hasami Shogi |
Micom Basic |
1990/03 |
Mr.Nagayama |
-- |
8 |
Board |
7 |
YES |
Minor graphical glitches even using fMSX. |
Ah~, Kaki ga Kuitai!
![]() |
Mycom Basic |
1991/02 |
Bagu Soft |
-- |
5 |
Platformer |
14 |
YES |
3. Don't have to type REM sentences. |
Apple Don2 ![]() |
MSX Magazine |
1990/10 |
Hiromasa Sawada |
-- |
5 |
Puzzle |
13 |
YES |
3. |
Archangels |
Micom Basic |
1988/05 |
Mr. Ueda |
-- |
5 |
Puzzle |
12 |
no![]() |
2. |
Ball Ball |
Micom Basic |
1987/05~06 |
XOR |
-- |
5 |
Action |
12 |
no![]() |
3. AmiMSX fails to "Paint" (Don't mind). |
Ball Bomb |
Micom Basic |
1987/08 |
Tetsuya Ichiki |
-- |
5 |
Puzzle |
12 |
YES |
2. |
Break! Kids♥️ |
Mycom Basic |
1990/04 |
T. Imazato |
X1(1986/10) |
5 |
Platformer |
16 |
YES |
Delete
OnSpriteGosub, but it crashes if CPU is 020. |
Broken Seal |
Micom Basic |
1989/08 |
Hideto Nagayoshi |
-- |
7 |
Puzzle |
12 |
YES |
2. It becomes a bit easier (Don't mind). |
Carrying Fruits |
Micom Basic |
1987/05 |
Koyamakun |
PC-8001(1985/06) |
5 |
Puzzle |
10 |
no![]() |
2. A minor graphical glitch (Don't mind). |
Chengdu
(Seito) |
Mycom Basic |
1990/11 |
N.Narita |
-- |
5 |
Puzzle |
12 |
no![]() |
2. AmiMSX can't enlarge sprites (Don't mind). |
Chika Kyuden
![]() |
Mycom Basic |
1992/03 |
Igachan Soft |
-- |
5 |
Puzzle |
11 |
YES |
2. Some pillars' colors are
glitchy (Don't mind). |
Comical Kids♥️ |
Micom Basic |
1989/09 |
Tamazu Uehara |
PC-9801(1988/06) |
5 |
Puzzle |
12 |
YES |
2. |
Dream in Pianist Heipei |
POPCOM |
1988/02 |
Atsuyoshi Hirata |
-- |
5 |
Action |
20 |
no![]() |
3. Delete OnSpriteGosub. Delete #530 & #630. |
Fusen 3 |
Micom Basic |
1988/11 |
Y.Shimogochi |
-- |
5 |
Platformer |
17 |
no![]() |
3. A minor graphical glitch (Don't mind). |
Ice Don |
MSX•FAN |
1993/03 |
Hiromasa Sawada |
-- |
5 |
Puzzle |
8 |
YES |
2. |
Jan |
Mycom Basic |
1997/07 |
G.M.C-soft |
-- |
5 |
Memory |
17 |
YES |
2. AmiMSX fails to "Paint" (Don't mind). |
Japan |
MSX Magazine |
1991/05 |
Richard=Naka |
-- |
5 |
Puzzle |
6 |
YES |
2. AmiMSX fails to "Paint" (Don't mind). |
Kaze no Meikyu |
Mycom Basic |
1994/09 |
Tatsuya Fujiishi |
MZ-2500(1990/01) |
5 |
Puzzle |
9 |
no![]() |
2. |
Kirei ni Naritai! |
Mycom Basic |
1990/06 |
Akihiko Matsunami |
-- |
5 |
Action |
11 |
no![]() |
3. |
Knight Scramble 2 |
Mycom |
1990/10 |
Hiroshi Watanabe |
-- |
5 |
Puzzle |
16 |
YES |
2. Create files on Windows in advance. |
Lemmy |
Micom |
1990/02 |
Hiroshi Watanabe |
PC-8001(1988/08) |
5 |
Puzzle |
27 |
YES |
2. AmiMSX fails to "Paint" (Don't mind). |
Mori no Kumasan |
Mycom
Basic |
1990/09 |
Rika Taniguchi |
PC-9801(1990/06) |
5 |
Action |
10 |
no![]() |
3. Disable apple sound if CPU is 020. |
Nakayoshi Slime |
MSX Magazine |
1991/01 |
Hiroaki Miyano |
-- |
5 |
Puzzle |
11 |
YES |
2. |
Prison |
Mycom Basic |
1992/04 |
Hideaki Kishimoto |
-- |
5 |
Platformer |
10 |
YES |
3. |
Push Pick |
MSX•FAN |
1990/10 |
Osamu Yamashita |
-- |
5 |
Puzzle |
8 |
YES |
3. AmiMSX fails to "Paint" (Don't mind). |
Return of Rainbow II, the |
Micom Basic |
1989/05 |
Isao Yamasaki |
PC-8801mkIISR(1988/06) |
5 |
Platformer |
11 |
no![]() |
3. |
Spring Egg |
Micom Basic |
1989/09 |
Momoko Morisawa |
-- |
5 |
Action |
9 |
YES |
3. Disable BGM if CPU is 020. |
Tako& Ika: Ika Ghost Hen |
MSX•FAN |
1991/12 |
Ofuko |
-- |
5 |
Platformer |
31 |
YES |
6. |
Teit! |
Mycom Basic |
1993/07 |
Ora Soft |
MSX(1989) |
7 |
Platformer |
13 |
YES |
AmiMSX can't show jewels. Use fMSX. |
Tenku no Cake |
Mycom Basic |
1991/10 |
Rika's |
-- |
5 |
Platformer |
11 |
no![]() |
3. AmiMSX fails to "Paint" (Don't mind). |
Descriptions:
Mode: Screen mode for the main game.
Genre: Games classified as "Action" or "Platformer" require as much precise controls as solving complex puzzles.
Length: Program length, the quantity you have to type. 40 characters x 24 rows = 960 characters =1 screen.

About the background color of "Note for CD32 (MC68EC020) users:" cells, see this page.
A description about the game speed, that is represented by the number in "Note for CD32 (MC68EC020) users" cells, is also there.
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