4-nin Hasami Syogi

Author:
永山治
When another game created by this author released in 1988,
his name was listed as "永山治" while this time his name is listed as "氷山治".
In Japan, the surname "永山" is far more common than the surname "氷山".
Unfortunately, it is unclear which was really correct.
Release:
"Micom Basic Magazine" Mar 1990 Issue
Japanese title name:
"4人はさみ将棋"
A~z keys and Enter: Enter player's name.,   2~9: Give a handicap to COM.,   Y: Yes.,   N: No.

The game:

The game can be played by up to 4 players, but if you press the return key without entering a name when entering a name, that opponent will become COM.
You can also give a handicap to COM by entering a number from 2~8 instead of a name.
COM can move pieces consecutively by the number of that number.
If you enter 9, all the pieces will appear on the track of the piece COM moves, as a special handicap.
In NEGAERI mode, you can change the piece(s) you have surrounded into yours, just like in reversi.
In DOUBLES mode, you can also take the piece(s) of two other opponents by surrounding with pieces from the piece of the opponent on the opposite side and your piece.

Note:

Each checksum is as follows (using version 3.1 coded by the "MSX•FAN" team).
4hasami-checksum
Sorry if there are any typos, however, I have tested my data, including the ending, and had no problems.
For modern emulator users:
It may be hard to control your main character. Either redefine Joystick's D-pad to any keys other than directional keys, or delete two of "STICK(0)+STICK(1)+STICK(2)".
"STICK(0)+STICK(1)+STICK(2)" is in the line #1480.


Spring Egg

Author:
Momoko Morisawa
Release:
"Micom Basic Magazine" Sep 1989 Issue
Program length:
9 screens

The game:

You have to control the angel to guide the moving bulb into the hole and immediately pour a bucket of water on it so that it will bloom.
In this way, all the holes should be sealed.
If you delay watering, the bulb will escape from the hole.
Your angel should not even touch the devil(s) in black costumes.

Note:

Each checksum is as follows (using version 3.1 coded by the "MSX•FAN" team).
spring-egg-checksum
spring-egg-screen Sorry if there are any typos, however, I have tested my data and had no problems.

For Amiga CD32+FDD users:

The game crashes if it plays the BGM on 020 system. To disable the BGM, modify the line as below.
spring-egg-amiga-cd32


The Return of Rainbow II

Author:
Isao Yamasaki (for code)
Soichi Tanaka (for sounds)
Takao Yamasaki (for test playing)
Release:
"Micom Basic Magazine" Sep 1989 Issue
Return: Restart the current level. / Start the game or enter the password.

The game:

This is MSX2 port of PC-8801mkIISR game created by Y.Murakami ("Micom Basic Magazine" June 1988 issue).
The object of the game is to destroy all crest blocks within a time limit.
Crest blocks can be destroyed by head-butting them from directly below and jumping & stomping on them from directly above or fall down toward them.
However, if there is no block immediately above the crest block, an attempt to head-butt it from directly below will ride on top of that crest block.
You can create blocks in front of you like in "Solomon's Key" but you cannot make them disappear.
Furthermore, you can jump straight up, but you cannot jump sideways.
You will not be able to complete even the first level unless you get used to those cons.

Note:

Modify the code as below, otherwise the figures of the hero & the enemies corrupt.
rainbow2-lines-for-hero
Each checksum is as follows (using version 3.1 coded by the "MSX•FAN" team).
rainbow2-checksum
Sorry if there are any typos, however, I have tested my data, including the ending, and had no problems.

My suggestions for English version:

rainbow2-en-suggetions

Joystick support:

"STICK(0)" is found in the line #50.
"STRIG(0)" is found in the lines #40, #730 and #740. The quickest way is to simply replace each "0" with "1".
In addition, it would be better if you modify the following lines.
rainbow2-joystick
Trigger 2: Restart the current level.
You can press Trigger 1 instead of Return key at the title screen.
In other words, you must press Trigger 1 instead of Return key after typing the password.


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