| Author: |
Tetsuya Ichiki |
| Release: |
"Micom Basic Magazine" Aug 1987 Issue |
![]() |
Green balls disappear when two of them collide. The object of the game is to make all green balls disappear. You control a strange red creature and can only push blocks with arrows on them. When you push that block toward the green ball, the green ball moves in the direction of the arrow on that block, and the block itself disappears. The pink enemies can not move, but neither you nor the green ball must touch them. |
![]() |
If you move the green ball as shown on the left figure, you will be run over by the green ball and die. |
![]() |
You can safely move the green ball by moving the block with the arrow beforehand in this way. Good luck! |


| Author: |
Y. Shimogochi |
| Release: |
"Micom Basic Magazine" Oct. 1987 Issue |
| Japanese title name: |
"ふうせん II" ("The Balloon II" in English.) |


Tested...

| Author: |
Kenji Sasaki |
| Release: |
"Micom Basic Magazine" Sep. 1987 Issue |
| Japanese title name: |
"ジダンの塔" ("The Tower of Zidane" in English.) |

Sorry if there are any typos, however, I have tested my data, including the ending, and had no problems.

| Author: |
Kenji Sasaki |
| Release: |
"Micom Basic Magazine" Nov. 1987 Issue |
| Japanese title name: |
"ジダンの塔 II" ("The Tower of Zidane II" in English.) |

Sorry if there are any typos, however, I have tested my data and had no problems.
Tested...

