Caving Missions |
A group of games that advances through a cave-shaped intricate map. The main purpose is to battle with the enemy and reach the goal. The oldest work is the "Fort Apocalypse", which was released in 1982 on Atari 8bit hobby PCs and C64. This category is further divided into two types depending on whether there is a penalty (death, damage, etc.) when touching the terrain. Works without penalties (generally called "Cybernoid type") will not be dealt with on this page ("Deep Core Raider", etc.). Of course, games without gravity are also excluded ("Aquanaut", "Cavitas", etc.). |
---|---|
Space Taxi |
Games in which customers are picked up and transported to a designated location; the C64's "Space Taxi" was started in 1984. They already included maps that were more intricate than the "Caving Missions" category. |
Lander |
Games that aim to land on a designated place while controlling the falling aircraft. A category of historical significance that became a hit in the 1970s, it influenced the 1982 arcade game "Gravitar" (the ancestor of the "Thrust" genre of games). However, we will only be dealing with titles that do not allow you to rotate your aircraft (clockwise or counterclockwise). |
Choplifter |
Games where you defeat enemies in a spacious map that scrolls back and forth. Their ancestor was the "Choplifter", which was released for the Apple II in 1982, but they are similar to the 1980 arcade "Defender", that is a genuine STG genre, which maps are not complicated. So they are far from the purpose of this site, which is to make your own machine work accurately at the dot level, and they are not covered on this page. |
Genre |
Title name |
Released for: |
Year |
Now free? |
Where to download: |
Levels |
PW |
Continue |
Lives |
Ctrl |
Tag |
---|---|---|---|---|---|---|---|---|---|---|---|
Caving Missions | Activity For Employment |
MSX2 |
1990 |
Coverware |
-- |
9 |
no |
0 |
4 |
I |
|
Caving Missions | Airwolf |
Spectrum48k |
1984 |
no |
-- |
1 |
no |
0 |
5 |
II |
|
Caving Missions | Alco-Copter |
Amiga |
2018 |
Freeware |
pouet.net |
30 |
no |
0 |
5 |
II |
|
Caving Missions | Attention! |
MSX2 |
1994 |
Coverware |
-- |
- |
no |
0 |
1 |
I |
|
Caving Missions | Concentration |
MSX2 |
1992 |
Coverware |
-- |
- |
no |
0 |
1 |
I |
|
Caving Missions | Fortress |
Amiga |
1993 |
no (Permitted.) |
aminet.net |
? |
no |
0 |
5 |
III |
|
Caving Missions | Fortress Underground |
Amiga |
1987 |
no |
-- |
9 |
no |
0 |
6 |
I |
ESP |
Caving Missions | Kin to Gin no Tamago |
MSX2 |
1991 |
Coverware |
-- |
8 |
no |
Free |
4 |
I |
|
Caving Missions | Home For ZXMas |
Spectrum48k |
2021 |
Freeware |
Spectrum Computing |
18 |
no |
Free |
1 |
I |
|
Caving Missions |
It's The Pits! |
Amiga |
1995 |
Shareware |
AmigaFuture |
4 |
no |
0 |
1 |
I |
|
Caving Missions |
Kaiju Feeder |
Gameboy |
2019 |
Freeware |
Author's webpage |
3 |
no |
Free |
1 |
I |
|
Caving Missions |
Mercury Mission |
Amiga |
1994 |
Freeware |
Games-Coffer |
10 |
no |
0 |
3 |
I |
|
Caving Missions |
Mission Underground |
Amiga |
1989 |
no (Permitted.) |
Amiga Lore |
1 |
no |
0 |
3 |
III |
|
Caving Missions | Rescue (in "Gamer's Delight") | CD32 |
1994 |
no |
-- |
17 |
no |
0 |
3 |
II |
ESP |
Caving Missions | Sentakki Action |
MSX1 |
1992 |
Coverware |
-- |
1 |
no |
0 |
1 |
I |
|
Caving Missions | Spaceport |
Amiga |
1987 |
no |
-- |
2 |
no |
0 |
6 |
III |
ESP |
Caving Missions | Survivor |
Amiga |
1997 |
Freeware |
EAB file server |
6 |
no |
0 |
6 |
I |
|
Caving Missions | Tractor Beam |
Amiga |
1992 |
Freeware |
EAB file server |
10 |
Yes |
Free |
3 |
I |
|
Caving Missions | Yoppal |
MSX2 |
1989 |
Coverware |
-- |
8 |
no |
Free |
1 |
I |
|
Caving Missions | Yopparai Special |
MSX2 |
1991 |
Coverware |
-- |
- |
no |
0 |
1 |
I |
|
Caving Missions | Yurayura Yupon |
MSX2 |
1997 |
Coverware |
-- |
1 |
no |
Free |
1 |
I |
|
Caving Missions | Zzzep |
Amiga |
1990 |
Freeware |
Games-Coffer |
2 |
no |
0 |
2 |
III |
ESP |
Space Taxi |
airTAXI |
Amiga |
1994 |
Freeware |
Author's website |
14 |
no |
0 |
5 |
I |
|
Space Taxi | Hello Taxi |
Amiga |
1997 |
Freeware |
6 |
no |
0 |
-- |
I |
ESP |
|
Space Taxi | Rescue Lander |
Spectrum48k |
2015 |
Freeware |
Official forum |
12 |
no |
0 |
5 |
I |
|
Space Taxi | Sky Cabbie |
Amiga |
1991 |
no |
-- |
24 |
no |
0 |
10 |
II |
ESP |
Space Taxi | Space Taxi (Effect) |
Amiga |
199X |
Freeware |
Games-Coffer |
12 |
no |
0 |
3 |
I |
|
Space Taxi | Space Taxi |
Amiga |
1994 |
Freeware |
AmigaFuture |
10 |
Select |
0 |
5 |
I |
|
Space Taxi | Space Taxi 2 |
Amiga |
1995 |
Freeware |
AmigaFuture |
33 |
Select |
0 |
5 |
I |
|
Space Taxi | Space Taxi 3 |
Amiga |
1996 |
Freeware |
Games-Coffer |
49 |
Select |
0 |
5 |
I |
|
Space Taxi | Taxi (in "Gamer's Delight 2") |
Amiga |
1995 |
no |
-- |
10 |
no |
0 |
3 |
I |
|
Space Taxi | Ugh! |
Amiga |
1992 |
no |
-- |
69 |
Yes |
no |
3 |
I |
|
Lander |
Coloco |
Spectrum48k |
2020 |
Freeware |
Author's website |
30 |
no |
0 |
15 |
I |
|
Lander |
Difficult Landing |
MSX2 |
1991 |
Coverware |
-- |
- |
no |
0 |
1 |
I |
|
Lander |
IngLand |
Amiga |
1998 |
Freeware |
aminet.net |
3 |
no |
0 |
5 |
I |
|
Lander | Lander1 |
SMS |
2013 |
Freeware |
smspower.org |
5 |
no |
Free |
1 |
I |
|
Lander | Lander2 |
SMS |
2015 |
Freeware |
smspower.org |
11 |
no |
0 |
5 |
I |
|
Lander | Lander 3DX |
Amiga |
1991 |
Freeware |
aminet.net |
3 |
Select |
Free |
1 |
I |
|
Lander | Landers |
Amiga |
2002 |
Freeware |
aminet.net |
3 |
no |
0 |
1 |
I |
|
Lander |
Planet Fall |
Amiga |
1994 |
Freeware |
AmigaFuture |
2 |
no |
0 |
1 |
I |
|
Lander |
SpaceCat |
MSX1 |
2022 |
Freeware |
msxdev.org |
24 |
no |
Free |
1 |
I |
|
Lander |
Spod |
MSX1 |
1988 |
Coverware |
-- |
- |
no |
0 |
1 |
I |
|
Lander |
To the Moon |
Amiga |
1999 |
Freeware |
aminet.net |
14 |
no |
0 |
4 |
I |
I |
To make your character move to the right/left, just press right/left of the direction pad. |
---|---|
II |
You can rotate around the Y-axis(horizontally). It would be relatively easy to turn. |
III |
You can rotate around the Y-axis(horizontally), however, it would be relatively difficult. If depressing force of your left thumb is relatively small, your character would just move forward / backward without turning. If depressing force of your left thumb is relatively big, your character would turn right/left immediately even if it wouldn't be your intention. |