Coder |
Hironymus
Jumpshoe |
GFX
& SFX by |
DJ
Braincrack & The Orgasms |
Controls |
D-pad:
Move in that direction Red button:
Shoot P key: Pause(Don't press.) |
↓ |
Facing
right. At this time, if you press the Red button (B button on the Mega Drive pad), you will shoot a bullet to the right. When you get off the narrow road in the left screen as it is, you will hit both sides. (= instant death) To rotate facing vertically, press the opposite direction (the left key in the case of this screen) strongly. If you don't press it enough, your ship simply move it to the left while facing right. (Of course, there are many places where it is better to move slightly without changing direction.) |
Facing vertically state. It can be seen that the width of the aircraft is somewhat narrower than when it was turned sideways. In this state, you can pass through narrow passages. Also, if you press the Red button (B button) at this time, you will shoot a bullet directly below. It can be moved up and down and left and right in this state. When you press the left and right keys, press the left and right keys as if you were tapping them lightly. If force is applied, the ship will turn to that direction. |
For
example, the point in the left screen. A blue-green ball is also an obstacle, but if you break it, you get 1 UP. However, since it comes from the vertical hole in the upper right, you cannot break that ball from the right. (The moment you turn to the left, your ship will crash into that ball or wall.) Therefore, you will pass under the ball while facing vertically. In the middle of this, as soon as the left key is input strongly, your ship will turn to the left and will collide with that ball or wall. Note: If you destroy the drum in the left screen, the fuel will be refilled. Any turrets and droids cannot be destroyed in this game. |