Year |
Title Name |
License |
Originally released for: |
Screen |
Fatal Fall |
Swim/ Climb |
Pad is usable |
To Jump |
Jump Control |
Author (Diskette icon: a custom ADF I created!) |
|
---|---|---|---|---|---|---|---|---|---|---|---|
![]() |
1984 |
Jet Set Willy |
Commercial |
Spectrum48k |
Flip |
Yes |
no |
Yes |
fire |
no |
Matthew Smith |
![]() |
1985 |
Chuckie Egg II |
Commercial |
Spectrum48k |
Flip |
Yes |
Yes |
Yes |
fire |
no |
A&F Software |
![]() |
1985 |
Roller Coaster |
Commercial |
Spectrum48k |
Flip |
Yes |
no |
Yes |
up / shift |
no |
S. Brocklehurst |
![]() |
1988 |
Chubby Gristle |
Commercial |
Amiga(ocs) |
Flip |
Yes |
Yes |
Yes |
fire |
no |
Teque London Ltd. |
![]() |
1989 |
Chuckie Egg II |
Commercial |
Amiga(whd) |
Flip |
Yes |
Yes |
Yes |
fire |
no |
MC Lothlorien |
![]() |
1990~92 |
Numpty and the Alien Invaders |
Freeware |
Amiga |
Flip |
Yes |
no |
Yes |
fire |
no |
Coder:P.Gargin, Music:Diggy |
![]() |
1991 |
Dragon's Lair the Legend |
Commercial |
Gameboy |
Flip |
Yes |
no |
Yes |
A button |
Yes |
Elite Systems Ltd |
![]() |
1991 |
The Adventure of Norris |
Freeware |
Amiga |
Scrolling |
Yes |
Yes |
Yes |
fire |
no |
Coder:Glenn Cleary, GFX: Jolyon Myers |
![]() |
1991~92 |
Henry in Panic |
Freeware |
Amiga(relo) |
Flip |
Yes |
no |
Yes |
fire |
no |
Coder:Kim Byrresen, Music:Jess Skov-Nielsen |
![]() |
1992 |
Jet Set Willy II |
Commercial |
Amiga |
Scrolling |
Yes |
no |
Yes |
fire |
no |
Software Projects |
![]() |
1993 |
Jonas Fulstrand aka. Son of Blagger |
Freeware |
Amiga |
Scrolling |
Yes |
no |
Yes |
fire |
no |
Code&GFX:Markus Gunnarsson, Music:Daniel Falk |
![]() |
1994 |
Jet Set Billy |
Freeware |
Amiga |
Flip |
Yes |
Yes |
Yes |
fire |
Yes |
Niilo Paasivirta ![]() |
![]() |
1995 |
Top Hat Willy |
Freeware |
Amiga |
Flip |
Yes |
no |
Yes |
fire |
no |
Tero Heikkinen |
![]() |
1995 |
Jet Set Willy 3 |
Freeware |
Amiga |
Flip |
no |
no |
Yes |
fire |
no |
Jasper Byrne ![]() |
![]() |
1995 |
RockHard Willy |
Freeware |
Amiga |
Flip |
no |
no |
Yes |
fire |
no |
Coder&Music:Shaun Watters, GFX:Tim Gilbert |
![]() |
1995~98 |
Willy's Weirdy Nightmare |
Shareware |
Amiga |
Flip |
Yes |
no |
Yes |
fire |
no |
Coder:Richard Williams, GFX:Steven Tate |
![]() |
1996 |
Rockstar |
Freeware |
Amiga |
Flip |
no |
no |
Yes |
fire |
no |
Giles Haydon |
![]() |
1997 |
Jet Set Willy '97 |
Freeware |
Amiga |
Flip |
Yes |
no |
Yes |
fire |
no |
Sam Becket ![]() |
![]() |
1998 |
Jet Set Willy |
Freeware |
Atari ST |
Flip |
Yes |
no |
no |
space |
no |
Paul Taylor & Carl Whitwell (joy2key2 doesn't work) |
![]() |
1999 |
Jet Set Willy |
Freeware |
GBC |
Flip |
Yes |
no |
Yes |
A button |
no |
Paul Taylor |
![]() |
1999 |
JSB: William Jetset |
Freeware |
Amiga |
Flip |
Yes |
Yes |
Yes |
fire |
Yes |
Editor: Rob Moseley ![]() |
![]() |
2015 |
Henry & Five Towers |
Freeware |
Amiga(relo) |
Flip |
Yes |
no |
Yes |
fire |
no |
Editor: nittamituaki |
![]() |
2015 |
Jet Set Billy: New Map |
Freeware |
Amiga |
Flip |
Yes |
Yes |
Yes |
fire |
Yes |
Editor: Chris Clarke ![]() |
![]() |
2015 |
Elves' Dreamland |
Freeware |
Amiga |
Flip |
Yes |
Yes |
Yes |
fire |
Yes |
Editor: nittamituaki ![]() |
"Jump Control": Whether you can move the player character freely while it is jumping or falling. (Yes/ no) If it is "Yes", the game cannot be classified into "Jet Set Willy"-type even if the author says it's JSW inspired game. It is because the original JSW game doesn't allow us to move freely while jumping/falling. |
![]() |
Class |
Title Name |
Basic Data |
MAP |
||||
---|---|---|---|---|---|---|---|
Save |
Lives |
Rooms |
Items |
Mapping |
IRD Map |
||
Lineal |
Jet Set Willy (ZX Spectrum) |
no |
8 |
60 |
83 |
By Pavero |
Here. |
Insipred |
Roller Coaster |
no |
10 |
60 |
240 |
By Pavero |
Here. |
Inspired |
Dragon's Lair the Legend |
no |
10 |
58 |
194 |
Here. |
Here. |
Inspired |
Numpty and the Alien Indavers |
no |
10+ |
100 |
395 |
Here. |
Here. |
Inspired |
Henry in Panic |
no |
20+ |
150 |
331 |
Here. |
Here. |
Inspired |
Top Hat Willy |
no |
9 |
100 |
160 |
Here. |
Here. |
Insipred |
Willy's Weirdy Nightmare |
Yes |
12 |
186 |
465 |
Here. |
Here. |
Insipred |
Jet Set Willy '97 |
no |
10 |
188 |
200 |
Here. |
Here. |
Lineal |
Jet Set Willy (Atari ST/GBC) |
no |
8 |
60 |
83 |
Here. |
Here. |
Inspired |
Henry & Five Towers |
no |
20 |
108 |
220 |
Here. |
Here. |
|
![]() For example, (1,2,3,4) = ("1","1","2","6") case, IRD of this room would become "5". It is because we can complete that room with only 1 miss. In other words, if we cannot control characters well, we cannot complete rooms which IRD are 6+ ...forever. In addition, we can ignore difficulty of "return route" when we determine IRD of "one-way" rooms or some rooms we don't have to pass their "return routes". |
---|
Class |
Year |
Title Name (All Freeware) |
Author (Editor) |
Basic Data |
MAP |
||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Save |
Lives |
Rooms |
Items |
Mapping |
Strategy |
IRD Map |
|||||
Lineal |
![]() |
1999 |
We Pretty |
Andrew Broad |
no |
8 |
64 |
256 |
Edit ver. |
Here. |
Here. |
Lineal | ![]() |
2001 |
Strangel: Willy in the Otherworld |
Alex Cornhill |
no |
8 |
104 |
256 |
By Pavero |
||
Lineal | ![]() |
2002 |
Goodnite Luddite |
Andrew Broad |
no |
8 |
64 |
256 |
Edit ver.(WIP) |
||
Lineal | ![]() |
2005 |
Jet Set Willy: Mind Control |
Daniel Gromann & Alex Cornhill |
no |
13 |
112 |
256 |
By Pavero |
||
Lineal | ![]() |
2010 |
Jet Set Willy: The 2010 Megamix |
Daniel Gromann & others |
no |
11 |
247 |
256 |
By Pavero |
||
Lineal | ![]() |
2016 |
Jet Set Willy The Nightmare Edition |
"jswmm.co.uk" team |
no |
17 |
65 |
256 |
Here. |
Here. |
Here. |