Kani Doraku

Author:
Yasushi T.
Release:
"MSX•FAN" Oct. 1990 Issue
Japanese title name:
"かに道楽"
Space key: Jump / Push an object / Break an object,  Esc key: Restart a level.

Level Editor coded by "MSX•FAN " team:

See also this link. (Please ignore that note about line #1240-1250 if you're going to create English version.)
At the
Level Editor
screen:
N
Select an object type
Space
Place an object selected now. / Proceed.
M
Select an object type
Esc
Return to the title screen. / Cancel.
, <
Place your hero (Starting point)
/ ?
After complete editing the level, press this key.
Then you determine the quota and BGM for that level.
. >
Erase all objects
At the title screen:
Space
Proceed
S
Save edited levels to the file named "KANI"
Esc
Cancel
L
Load edited levels from the file named "KANI"
Note: The program always tries to save with the file name "KANI", so you should rename it to "KANI1.DAT" etc. after saving,
and only rename it "KANI" again when you want to load it.

Levels Quick Viewer:

Click each cell on "Level" column to show a screenshot.
Level
 Quot
Editor
Release
Download
Original level 1
3
Yasushi T.
1990/10 
  --
Original level 2 
7
Yasushi T. 
1990/10
Original level 3
6
Yasushi T.
1990/10
Original level 4
1
Yasushi T.
1990/10
Original level 5
3
Yasushi T.
1990/10
Original level 6
2
Yasushi T.
1990/10
Original level 7
4
Yasushi T.
1990/10
Original level 8
4
Yasushi T.
1990/10
Original level 9
6
Yasushi T.
1990/10
Original level 10
6
Yasushi T.
1990/10
Original level 11
6
Yasushi T.
1990/10
Original level 12
7
Yasushi T.
1990/10
Original level 13
4
Yasushi T.
1990/10
Original level 14
4
Yasushi T.
1990/10
Original level 15
7
Yasushi T.
1990/10
Competition entry #1
2
T. H.
1991/01
"Jan.1991 series pack"
Competition entry #2
10
K. T.
1991/01
Competition entry #3
14
Y. O.
1991/01
Competition entry #4
4
D. K.
1991/01
Competition entry #5
5
D. K.
1991/01
Competition entry #6
7
T. S.
1991/01
Competition entry #7
8
K. I.
1991/01
Competition entry #8
1
S. Y.
1991/01
Competition Finalist #1
4
T. S.
1991/02
"Feb.1991 series pack"
Competition Finalist #2
6
Y. Y.
1991/02
Competition Finalist #3
12
K. O.
1991/02
Competition Finalist #4
10
N. M.
1991/02
Competition Finalist #5
18
T. I.
1991/02
Competition Finalist #6
2
D. I.
1991/02
Competition WINNER 
6
T. N.
1991/02






My suggestions for English version:


Each checksum becomes as below (using version 2.1 coded by the "MSX•FAN" team).
1240>  94,    1250>  160,    1280>  237

Joystick support:

"STICK(0)" is found in lines #120, #190, #210, #230, #1350 and #1450.
"STRIG(0)" is found in lines #130, #210, #230, #380, #430, #1330, #1390, #1410 and #1510.
The quickest way is to simply replace each "0" with "1".
In addition, you can restart the current level by Trigger 2 instead of Esc key after modified the line #240 as follows.



>>Return to the "Type-in MSX programs" page

A screenshot of the game which "Level" cell was clicked last.

Blue colored links are external links.






>>Return to the top page.