How to boot commercial diskette:
Insert "AmiMSX" disk and turn your CD32 on.
Select "DF0:" for "MSX drive A:".
Swap the "Ami MSX" disc with commercial MSX diskette.
Click the "Power ON" button.
The game would be loaded automatically.
If you want to change other options (e.g. "Slots Options(ROM:)" ),
change them and click the "Power ON" button.
After it shows MSX logo, press "Help" key of your Amiga keyboard.
Finally swap diskettes and click "Power ON" button again.
Example:
"GRAY
GROFA" First released in 1996. By TPM.CO Soft Works TPM.CO is still selling this puzzle-oriented shooting game by mail order today. According to the author, the 2014 version, which is the lot made after "BitSummit 2014", has received bug fixes and included the example play, which was sold separately. ( The image on the left shows the 2014 version. ) However, CD32 + Analogic FDD users will see the screen scrolling jerky. |
If
the
game is MSX1 compatible, has only one diskette, and does not
have copy protection, you can create a "DSK" file and then use "DSK2ROM" to create a ROM version and can also play it on SNES + Ad adapter using MSXAdvance. With this method, most of the titles run at the same speed as on actual MSX machine. However, "GRAY GROFA" still seems to have the screen scrolling jerky. |
About compatibility:
AmiMSX, like fMSX (Amiga port), "ON SPRITE GOSUB" command does not work.Furthermore, AmiMSX cannot emulate sprite enlargement, while fMSX can.
Therefore, the number of compatible titles for AmiMSX seems to be less than that of fMSX.
However, as long as we refer to the fMSX compatibility list, we can expect to find a certain number of AmiMSX compatible titles in relative terms.
Cover disks of "MSX•Fan"
Unfortunately it can't show the menu screen if you use AmiMSX or fMSX(Amiga port). So you have to copy each data to your own empty diskette.The compressed files can be decompressed using LHA on Amiga's Workbench. Of course you can also decompress them on Windows.
To load the game, type the following command at the MSX Basic screen after you boot:
LOAD"filename",R
For instance, when you want to load "Mohlisan", type LOAD"MOHLISAN.FD6",R ...Then press RETURN key.
Examples of indie games for cover disks exclusively:
**Compatibility LIST**
Here are titles I've tested once. Sorry, if you want to know about other titles, test by yourself.
Click "Columns" tab to show "Author" & "Genre" columns if your PC's screen is less than 1400 px width.
Title
name (Click each cell.) |
Issue
|
Disk
|
Author |
Genre/ Quickmatch |
Load first: |
Note
for CD32 (MC68EC020) users: |
System |
Compatible with MSXAdvance? |
---|---|---|---|---|---|---|---|---|
Astro Fox |
1993/12
|
#23 |
Mania
'C |
3D
Shooter |
ASTROFOX.FDZ |
It
doesn't work correctly if CPU is 020. |
MSX2 |
MSX2 game doesn't
work. |
Dark
Dungeon: Yosei no Mori |
1993/03 |
#18 |
Umipi |
3D
Dungeon |
DDUNGEON.FD3
|
3. |
MSX2 |
MSX2 game doesn't
work. |
Elfarna |
1994/04 |
#25 |
AsakawaTatsuji |
RPG |
ELF-STAR.FD4 |
5.
Sometimes floor tiles glitch (Don't mind). |
MSX2 |
MSX2 game doesn't
work. |
Exa=Valley
ver.2.0 |
1993/12 |
#23 |
Jiro
Nitta |
RPG |
VALLEY.FDZ |
3. |
MSX2 |
MSX2 game doesn't
work. |
Kanashiki
Unmei |
1994/06 |
#26 |
Hiromasa
Sawada |
RPG |
KANA-STA.FD6 |
2. |
MSX2 |
MSX2 game doesn't
work. |
Mahotsukai
Co^py |
1993/12 |
#23 |
Mania
'C |
Shooter (H) |
CO^PY.FDZ |
3. AmiMSX
can't emulate "Paint" (Don't mind). |
MSX2 |
MSX2 game doesn't
work. |
Marble Choco
Let |
1994/06 |
#26 |
Yoshimu
Soft '94 |
Marble
Madness |
MARBLE.FD6 |
3. |
MSX1 |
1. |
Mohlisan |
1993/06 |
#20 |
M.
Nakahara |
Shooter (V) |
MOHLISAN.FD6 |
1. |
MSX2 |
MSX2 game doesn't
work. |
Nature |
1993/12 |
#23 |
Mu~ |
Adventure |
NATURE.FDZ |
3. To play PSG
sounds, use fMSX. |
MSX2 |
MSX2 game doesn't
work. |
O.D.F.S.
Vigor |
1993/06 |
#20 |
Mania
'C |
3D
Shooter |
VIGOR.FD6 |
2. |
MSX2 |
MSX2 game doesn't
work. |
Rainbow Drop |
1993/12 |
#23 |
Akai
Haba |
3D
Adventure |
RAINBOW.FDZ |
2.
Delete some lines to prevent
stopping. |
MSX2 |
MSX2 game doesn't
work. |
Seikimatsu
Fly Battler Yashichi |
1993/06 |
#20 |
AsakawaTatsuji |
Shooter (V) |
YASITI.FD6 |
5.
Background's
scroll is much more slower. |
MSX2 |
MSX2 game doesn't
work. |
Shining
Crystal: Suisyo no Syugoshin |
1995/08 |
#33 |
Golden
Soft |
RPG |
TITLE.BAS |
1. |
MSX2 |
MSX2 game doesn't
work. |
Slime World |
1993/01 |
#16 |
Frieve |
RPG |
SLIMESTA.FD1 |
3. AmiMSX
can't enlarge sprites (Don't mind). |
MSX2 |
MSX2 game doesn't
work. |
Tako
& Ika: Ryu no Sumu Majohen |
1992/07 |
#10 |
Ofuko |
Platformer |
TAKOIKA3.FD7 |
2. |
MSX2 |
MSX2 game doesn't
work. |
Tomcamp |
1993/12 |
#23 |
Tomsuke |
Adventure |
CAMPLDR.FDZ |
3.
AmiMSX can't enlarge sprites
(Don't mind). |
MSX2 |
MSX2 game doesn't
work. |
Voice of
Danger 2 |
1994/04 |
#25 |
Hasemako |
Action (1 on 1) |
VOICE.FD4 |
3. Delete
"VDP(8)AND32". |
MSX1 |
1.(Don't
have to modify.) |
MSX1 titles can be also loaded on SNES+AD adapter using MSXAdvance. Convert DSK file into ROM file by "DSK2ROM" first.
>>Return to the main page of MSX games