Devil Attack

Author:
Tatsuya Matsumoto
Release:
"Micom Basic Magazine" Mar. 1988 Issue

The game:

You are on your way to the island where the devil lives with a little food to defeat the devil that has stolen the peace of Little World.
There is no way to recover your HP and food, so find and defeat the final boss before they run out.

Note for the original Japanese version:

Correct the author's typo. It also recommends to change "END" in the same line into "RUN".
devil-attack-line890
Actually some messages(the lines #500, #530 and #570) would not be shown while gaming.
My suggestions are following.

If you modify the code as described above, each checksum will change as follows (using version 3.1 coded by the "MSX•FAN" team).
checksum-of-devil-attack
Sorry if there are any typos, however, I have tested my data, including the ending, and had no problems.

My suggestions for English version:

Modify these lines as below. (Sorry I ignored REM strings.)
devil-attack-en-suggestions
By the way, this game ripped the main character from a quite different game called "Swine".
We would like to use the original sprite instead of it if possible.
If it's too much trouble, why not use this sprite provided by this website?
devil-attack-main-character-figure If you're OK, type following for the lines #1940~#1950.
devil-attack-main-character-lines

In addition, I would like to fix some of character patterns.
Poison swamps, walls and treasure chests don't look like they should because the author changed each character patterns as below.
devil-attack-character-patterns-original
For example, if you do following, you can use a different color for them.
The same can be said for the color of the frame. Instead of being the same color as the grassland, it might be better to use another color.
devil-attack-character-patterns-modified
Modify following lines.
devil-attack-character-patterns-lines
By the modifications described above, each checksum changes as follows (using version 3.1 coded by the "MSX•FAN" team).
checksum-of-devil-attack-english-version
devil-attack-english-screensFully tested!

For SNES+AD Adapter users:

This game was originally designed for MSX2.  It causes "syntax error" when the game reads the line that includes "SET ADJUST" and so on".
The author mentions on page 108 how to make the game work on MSX1, but that was not enough.
Please modify the code as follows.
devil-attack-for-msx1
In addition, it recommends you to modify the lines #1160 & #1170 because MSXAdvance cannot display the 8 dots on the edges.
lines #1160 & #1170
devil-attack-msxadvance-screensFully tested!


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