| Coder |
Barf (Jens Andersson) & Mad Lamer (Jan Kronqvist) |
| GFX |
Barf, Mad Lamer, Roxer, Scanner of Nexus, Kenny Stenmark |
| Ship |
Combat mode only (2P simultaneously at most. Up to 8P in "Tournament" mode at most.) Each ship has HP, however, it would die almost instantly if it touches the wall. |
| Controls |
CD32 pad #1 / #2 |
Keyboard |
![]() |
| Rotate left |
left |
-- |
|
| Rotate right |
right |
-- |
|
| Thrust |
Red button |
-- |
|
| Cannon |
up |
-- |
|
| Special |
down |
-- |
|
| Return to the menu screen |
-- |
Esc |
| Coder |
Jens Andersson & Jan Kronqvist |
| GFX |
Jens Andersson, Jan Kronqvist, Christer Masmanidis, Janne Warnstam, Zipper |
| Ship |
Combat mode only (2P simultaneously at most. Up to 8P in "Tournament" mode at most.) Each ship has HP, however, it would die almost instantly if it touches the wall. |
| Controls |
CD32 pad #1 / #2 |
Keyboard |
![]() |
| Rotate left |
left |
left arrow |
|
| Rotate right |
right |
right arrow |
|
| Thrust |
Red button |
left shift / right shift |
|
| Cannon |
up |
up arrow / space |
|
| Special |
down |
down arrow |
|
| Return to the menu screen |
-- |
Esc |
| Landscape |
Arena name |
Gravity Force 2 |
Gravity Power |
|
Alien Planet![]() |
Boring? |
yes |
yes | |
| Joyride |
yes |
yes | ||
| Maze on Mars |
yes |
yes | ||
| Mystic |
Race |
yes |
yes | |
| Rocky Cave |
Race |
yes |
yes | |
| Space Invaders |
yes |
yes | ||
| The Skull |
yes |
yes | ||
| The Tour |
Race |
yes |
yes | |
Arctic World![]() |
Alternative Wars |
no |
yes | |
| Cold War |
yes |
yes | ||
| Evacuate |
Race |
no |
yes | |
| Flood Land |
no |
yes | ||
| Ice Cold |
yes | yes | ||
| Ice-T |
Race | yes | yes | |
| Icy Cave |
yes | yes | ||
| Make your way |
Race | no |
yes | |
| Over the Top |
Race | yes | yes | |
| Secure? |
no |
yes | ||
| Shill's Passage |
no |
yes | ||
| The Circle |
yes | yes | ||
| The Snow Castle |
yes | yes | ||
| Zig Zag |
Race | yes | yes | |
Boring World![]() |
Asinine Dungeon |
no |
yes | |
| Be Happy ! |
no |
yes | ||
| FlummMar about ! |
yes |
yes | ||
| Islands in Space |
yes | yes | ||
| Labyrinth |
yes | yes | ||
| Life in a Box |
yes | yes | ||
| Merry Go Round |
Race |
yes | yes | |
| Oh No, more slime !!! |
yes | yes | ||
| One Shooter Each |
yes | yes | ||
| Quickrace |
Race | yes | yes | |
| Symmetry |
yes | yes | ||
| U-Turn |
Race | yes | yes | |
| UnderWater |
yes | yes | ||
| Whoops |
Race | no |
yes | |
Desert![]() |
Free Space |
no | yes | |
| Race-ism |
Race |
no | yes | |
| Sahara |
Race |
no | yes | |
| Sand Storm |
no | yes | ||
| The Oasis |
Race |
no | yes | |
| Unexpected Location |
no | yes | ||
| Unwieldy |
no | yes | ||
GrassLands![]() |
Air Islands |
no | yes | |
| Air Traffic |
no | yes | ||
| Arena |
yes |
yes | ||
| Beat The Rabbit |
yes | yes | ||
| Bomber's Delight |
yes | yes | ||
| Boxes |
no | yes | ||
| Bumpy |
Race | no | yes | |
| Defenders |
no | yes | ||
| Diving |
yes | yes | ||
| Fast One |
Race | no | yes | |
| Flying Start |
no | yes | ||
| Gr8 |
Race | yes | yes | |
| Great Art |
no | yes | ||
| Hate Me ! |
Race | yes | yes | |
| IQ-Arcna |
yes | yes | ||
| Islands |
no | yes | ||
| Large Arena |
yes | yes | ||
| Long distance War |
yes | yes | ||
| Low on Fuel |
Race | no | yes | |
| Lying Eight |
Race | yes | yes | |
| Magneto World |
yes | yes | ||
| Quick Turns |
Race | no | yes | |
| Race 0 |
Race | yes | yes | |
| Race Me |
Race | no | yes | |
| Race'n Go |
Race | no | yes | |
| Second Floor |
no | yes | ||
| Shooters |
no | yes | ||
| Shortcut? |
Race | yes | yes | |
| Sightseeing |
Race | yes | yes | |
| Slalom |
Race | yes | yes | |
| Stairway |
Race | no | yes | |
| Step on it |
Race | no | yes | |
| Super-8 |
Race | yes | yes | |
| T-Time |
yes | yes | ||
| The Jungle |
Race | yes | yes | |
| The Tower |
yes | yes | ||
| Totally Empty |
no |
yes | ||
| Tough Start |
no |
yes | ||
| Trapped |
yes | yes | ||
| Treasure Hole |
no |
yes | ||
| Tunnels in Earth |
yes | yes | ||
| Twisted |
Race | yes | yes | |
| Two Lanes |
yes | yes | ||
| Up 'n' Down |
Race | yes | yes | |
Lego Land![]() |
Arrows |
Race | no | yes |
| Bomb Shield |
yes | yes | ||
| Chaos Cavern |
yes | yes | ||
| Check it out |
yes | yes | ||
| Dead Calm |
yes | yes | ||
| Ekkidire |
no | yes | ||
| FirePower |
no | yes | ||
| Lying S |
Race | yes | yes | |
| Oval |
Race | yes | yes | |
| Peanvts |
yes | yes | ||
| Pitstop |
Race | no | yes | |
| Puzzle Ayriba |
no | yes | ||
| Race On |
Race | yes | yes | |
| Sexy? |
Race | yes | yes | |
| Skerry Dream |
no | yes | ||
| Spring Time |
no | yes | ||
| T-Bone |
Race | yes | yes | |
| The Corridor |
Race | yes | yes | |
| The Rainy Day |
yes | yes | ||
| To death ! |
no | yes | ||
| Turn Me Around |
no | yes | ||
| Work Out |
yes | yes | ||
Metallic World![]() |
Catch the Fly |
no | yes | |
| Ferce |
Race | yes | yes | |
| Funny Fight |
no | yes | ||
| Jerk Around |
yes | yes | ||
| Little Pipe |
Race | yes | yes | |
| Modern Art |
yes | yes | ||
| Monster Bunch |
no | yes | ||
| NoName |
no | yes | ||
| The Basement |
no | yes | ||
| The Portal |
yes | yes | ||
| TideLand |
no | yes | ||
Slime World![]() |
Bathing Base |
no | yes | |
| Breakdown |
Race | no | yes | |
| Can you do this? |
Race | no | yes | |
| Combat Lair |
no | yes | ||
| Coulter's Face |
no | yes | ||
| Cyclotron |
Race | no | yes | |
| Fiendish Features |
no | yes | ||
| First Encounter |
no | yes | ||
| Immaculated Pain |
no | yes | ||
| Killing Guns |
no | yes | ||
| Mushrooms |
no | yes | ||
| Mushy Mush |
no | yes | ||
| Name Of The Game |
no | yes | ||
| Party Passage |
no | yes | ||
| Pipe Works |
no | yes | ||
| The Mace Maze |
no | yes | ||
| Treasure hunt |
no | yes | ||
| Unpredictibleness |
Race | no | yes | |
| Who Pulled the Plug? |
no | yes | ||
Unknown Worlds![]() |
Classic Dogfight |
yes | no |
|
Unknown Worlds![]() |
AP |
no |
yes |

![]() |
There is a level editor coded Richard Franks. It is free downloadable from Jens' website. (Again, Jens Andersson is a coder of "Gravity Force 2"&"Gravity Power".) At least it seems easy if we create our own levels using tiles created initially. Extract that archive, then copy files to df0:GP . Don't forget to copy following files: "asl.library", "mathtrans.library" and "explode.library" to df0:Libs "IconX" to df0:C First you should do is loading tiles. Then the program asks which level you want to load. You can either edit level existed or create a whole new level. |