Solar Guard  (GBA)

Basic DATA
Author
Deft Spade
Ship
1P mode only. Your ship has HP. You have 1 ship. No continue. No passwords.
Controls
On GBA
SNES pad
Rotate left 
left
left
Rotate right 
right
right
Thrust 
R
R
Fire 
A
A
Reduce Speed 
L
L
Back thrust 
L+R
L+R
Pause 
Start
Start

For SNES + AD Adapter (White version) users:
  See this page for details how to load the game on your SNES.


The game consists of five missions,
four of which are "Asteroid" type games with no gravity.
The mission "Orbit Tidying: Destroy Space Junk" is to destroy space junk above the earth,
but it is in the same genre as "Thrust" because of the downward gravity.


Spout GBA  (GBA)

Basic DATA
Original P/ECE version:
kuni / 松美荘越冬隊  ( in 2002 )
GBA port by:
Alekmaul  ( in 2006 )
*Mod Player from Apex Sound System
Ship
1P mode only. Instant death. You have 1 ship.
No continue. No passwords.
Controls
On GBA
SNES pad
Rotate left 
left
left
Rotate right 
right
right
Thrust 
A or B
A or B
Pause 
L
L

For SNES + AD Adapter (White version) users:
  See this page for details how to load the game on your SNES.

  Unfortunately, actually 33% right of the screen becomes invisible (black screen) due to unknown reason.
  This issue makes the game more difficult. But I don't care seriously because it seems there is no ending scene.
  Anyway I asked Alekmaul why this issue occurs, then he replied below:


  By the way, this issue also occurs in Derek Evans' 3D engines (Yeti 3D series), Quake demo and "3D Voxel Space".
  Quite strange :(


You can destroy the wall by sparks while you thrust.
The level map is designed automatically every you start.
Anyway there would be many walls after the height would become over 1000.
Original "Spout" game was developed for P/ECE,
so the gaming screen was monochrome.
In this GBA version, warm colors are used for those sparks.
In addition, several tunes are presented to this GBA version.
I saw some "Spout" ports so far, and I can say GBA version was very nice port!


S.T.I.N.G  (NES)

Basic DATA
Author:
smkdan
Official title name:
Somewhat Thrust Inspired NES Game
Ship
1P mode only. Instant death. You have 4 ships.
You can also select # of ships ( 1 ~ 10 ).
No continue. No passwords.
Controls
On NES
SNES pad (example)
Rotate left 
left
left
Rotate right 
right
right
Thrust 
A
B
Fire 
B
A
Shield (On /Off) 
down
down
Pause 
Start
Start

You can also load the game on CD32 using darkNESs,
however, you will hear glitchy sounds while gaming.
So it recommends you to load the game on SNES. See below.

For SNES + AD Adapter (White version) users:
  See this page for details how to load the game on your SNES.
  After loading the game, press L + R buttons then choose "Other Settings", then make "Swap A-B" ON.

The Game:

  It's simple. What you have to do is collecting all white cards and entering the portal (the goal point).
  But it's NOT easy for beginners. See below.

When you reach the final fifth level,
you can see a red bomb revolving around your ship at high speed.
Your ship would be destroyed by either shooting it or making it crash into the wall.
In this level, what you need is the skill you aim at a target correctly.
Don't shoot continuously, otherwise you will shoot the red bomb.
You know,
every enemies and white cards except fuel tanks respawn after your ship is destroyed.
Therefore, the problem would become how much your fuel remained.
See some tips below to save your fuel.
Tips for your 1st time to complete the 1st round of the game:
• Complete the 1st level as fast as possible. Don't shoot. You can save your fuel.
• Don't use your shield at all. It's because it uses a lot of fuel.
• You must get each fuel tank in both the 3rd and 4th level. Not to shoot a fuel tank,
   it recommend you to turn 90 degree and shoot 1 bullet horizontally.
   Some violet droids ( each has 9 hit points! ) can be ignored.
• In the depth of the 5th level ( see the picture on the right ), ignore that violet droid.
   But you must watch out its bullet fired toward upper right.
   You don't have to get 2 fuel tanks there if you want to complete the 1st round at least.
   They are too close to the wall.



The 2nd round:

  Gravity rate becomes higher. You will need more fuel.



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