Dr. Plummet's House of Flux (Amiga)

 
Basic DATA
Ship
1P mode only. Instant death. You have 16 ships. No continue. No passwords.
Option
You can choose a mission ( 1st ~ 4th, each has 7 level ) or "All-Play" ( 28 levels in total ) mode.
License
Commercial. No websites are given permission to upload. It's illegal if you download the game.
Controls
Keyboard
CD32 pad

Rotate left  
z
left
Rotate right  
x
right
Thrust  
.
up
Fire  
/
Red button
Shield  
Space
down
Pause  
Tab
--
Return to the title screen  
Esc
--

For CD32+FDD users:
Insert the diskette.
Press both of two buttons of your mouse while you boot your CD32 console,
Then select "Disable CPU Caches" & "Original" at the Early Startup Control menu.
(Otherwise the bottom of the gaming screen would become glitchy and hard to play.)
The title picture screen (See above) would be shown.
Press a left button of your mouse (left-click). The 2nd title screen would be shown.
You can choose a mission ( 1st ~ 4th, each has 7 level ) or "All-Play" mode.
(To choose "All-Play" mode, use a mouse.)
If you don't have an Amiga keyboard, you have to reset your console every the game is over.
It is because the program force you to press Return key for hi-score table.
If you have an Amiga keyboard, it recommend you to copy your disk for back-up in advance.
Fortunately it doesn't have any copy protections.Use DiskWiz.
In addition, download this pack, then extract and copy files to your back-up disk.
"lowlevel.library" must be in "Libs" folder. "startup-sequence" must be in "s" folder.
Thus you can thrust by Blue button.  Note: "GravJoy" doesn't work.

Levels

 #
MAP shown at the 2nd title screen
Did it exist in
"GravAttack" ?
The dirction
of gravity
The power
of gravity
Behavior of your ship
Note
1-1

no
Downward.
Normal.
Normal.
In this level exclusively your ship unharmed
even if it touches the wall.
1-2

YES
( Level 1 with
normal behavior
 of your ship. )
Downward.
Normal.
Gravity wouldn't influence your ship
while moving horizontally. However,
after your ship faces upward,
your ship would dive downward
 immediately.
After you rotate left/right while diving,
your ship would curve and climb sharply.
You can control your ship by thrusting
or the above method.
1-3

YES
( Level 2 )
Downward.
Heavy.
Normal.

1-4

YES
( Level 3 )
--
Zero
gravity.
Normal.

1-5

YES
( Level 4 )
Downward.
Heavy.
Normal.

1-6

YES
( Level 5 )
Downward.
Normal.
Normal.

1-7

no
Leftward.
Normal.
Normal.

2-1

no
Downward.
Heavy.
Normal.

2-2

YES
( Level 6 )
Downward.
Heavy.
Normal.

2-3

no
Downward.
Normal.
Gravity wouldn't influence your ship
while moving horizontally. However,
after your ship faces upward,
your ship would dive downward.
In addition, you can't thrust!
After you rotate left/right while diving,
your ship would curve and climb sharply.
You can control your ship
by the above method ONLY.
2-4

YES
( Level 8 )
Downward.
Heavy.
Normal.

2-5

YES
( Level 7 )
Downward.
Normal.
Normal.
Traps (rocks) await you.
2-6

no
Downward.
Normal.
Normal.
You can destroy walls by firing bullets.
2-7

YES
( Level 9 )
Downward.
Normal.
Normal.

3-1

no
Downward.
Normal.
Normal.
There is an electric trap.
You must go through while an electric
shock is disabled.
3-2

no
Downward.
Normal.
Gravity wouldn't influence your ship
while moving horizontally. However,
after your ship faces upward,
your ship would dive downward
 immediately.
After you rotate left/right while diving,
your ship would curve and climb sharply.
You can control your ship by thrusting
or the above method.
3-3

YES
( Level 10 )
Downward.
Normal.
Normal.

3-4

YES
( Level 11 )
Towards
a center of
the meteorite.
Changing.
Normal.
It wouldn't be so harder than you expect.
It's because there's a wide space
between the meteorite and walls.
3-5

no
--
Zero
gravity.
Normal.

3-6

YES
( Level 13 )
Downward.
Heavy.
Normal.
Your ship will be blown away upward
by strong rising air currents in two pits.
3-7

YES
( Level 14 )
Changing.
Normal.
Normal.
If both directions of gravity and thrusting
become the same, it would be uncontrollable
due to acceleration sharply. By only this feature,
the difficulty rises astronomically.
4-1

no
Downward.
Heavy.
Normal.

4-2

no
--
Zero
gravity.
In this level exclusively,
"Thrusting" = "Jet spraying".
Your ship can't move
at slower speed.
Because the brakes don't work at all,
you must move at high speed continuously
without stopping.
4-3

YES
( Level 12 )
Downward.
Heavy.
Normal.

4-4

no
Changing.
Normal.
Gravity wouldn't influence your ship
while moving horizontally. However,
after your ship faces upward,
your ship would dive downward.
In addition, you can't thrust!
It's the same as Level 2-3. However,
your ship can't climb sharply depend on
some directions of gravity.
4-5

YES
( Level 15 )
Downward.
Normal.
Normal.
You can make invisible walls visible
by firing bullets against them.
4-6

YES
( Level 16 ,
however the color
of background is
yellowish green. )
Toward
lower left.
Heavy.
Normal.
Each wall opens and closes.
Some walls never open.
It would be hard to be alive
over even 5 seconds.
4-7

YES
( Level 17 )
Changing.
Normal.
Normal.
It's harder version of Level 3-7, which
have already been astronomically difficult.
It is the region of GOD.


Level 4-6 is the hardest level for super-humans who have ESP.
In other words, they cannot complete Level 3-7 & Level 4-7.
Even Zeus (in ancient Greek mythology) can't.
If you ask me, even Zeus is classified into super-humans who have ESP. Not GOD.
Zeus is one of "GODs" that human beings could imagine and create,
so he doesn't have the power to foresee the future correctly & continuously.
You can see that's right after reading several episodes in ancient Greek mythology, can't you ?!
(For example, I think Zeus didn't swallow unborn Athena
if he had already known that she had been going to be born from his head at that time.)
Imagine that you're going to trade a stock by second from now!
Can you foresee whether next candlestick becomes white or black per minute continuously?
No way! So who can do that ?! ...It is the only GOD that lives outside this universe.
The game of "Thrust" genre that the direction of gravity is always changing would be more difficult.
No one knows which direction is the best one every moment.
It means that it is a challenge to a fight against GOD. Do you know how high its risk would be?

Ah, by the way, why the author of this game died at the sooo young age?
I don't know the details, however, I strongly assume that he incurred GOD's anger.
We mustn't waste his precious death. ...Now we know what essence the hardest game has.
Only we must do is telling coming generations this fact.
Don't make someone create the game as difficult as like this game, otherwise he/she might die inscrutably at the young age !


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