C-16

Author:
Hideyuki Yamada
Release:
"MSX Magazine" June 1991 Issue
1~5: Select the difficulty.,   g: Restart the current level.

The game:

Pressing Trigger 1 or Space will swap the four numbers centered around the cursor symmetrically around the center point.
Return all numbers to their original positions.

Note:

Each checksum is as follows (using version 3.1 coded by the "MSX•FAN" team).
c16-checksum
c16-screen Sorry if there are any typos, however, I have tested my data, and had no problems.

Joystick support & my suggestions for English version:

This game originally supports joystick, but requires 1~5 or g keys.
Modified the code as below.
c16-joystick
D-pad left / right: Select the difficulty.,   Trigger 2: Restart the current level.


Japan

Author:
Richard=Naka
Release:
"MSX Magazine" May 1991 Issue
Down arrow / Trigger 2: Swap the first and tenth digits of "TAMA".,   Space / Trigger 1: Add the number of "TAMA" to the desired place on the abacus below.

The game:

The two digits called "TAMA" should be added to the abacus at the bottom within the time limit indicated in the upper left corner of the screen.
Bonus points are added if the digit reaches 10 when it is carried forward, but the game is over immediately if it reaches 11 or more.
japan-how-to-play
e.g. 31+69=100: Double bonus points!.   31+79=110: Phew! Double bonus points!.   32+69=101: Game over! Okay?

Note:

Each checksum is as follows (using version 3.1 coded by the "MSX•FAN" team).
japan-checksum
Sorry if there are any typos, however, I have tested my data, and had no problems.

For Amiga CD32 + FDD users:

AmiMSX fails to PAINT when drawing pieces / the title logo on the PAGE 2 / PAGE 3 so that the game screen / the title logo look bad.
Try another emulator or real machine. After it showed the title screen, press both CTRL key and STOP key. Then type:
SCREEN5:SETPAGE2,2:BSAVE"JAPAN-P2.BIN",&H0,&H69FF,S:SETPAGE3,3:BSAVE"JAPAN-P3.BIN",&H2A90,&H3EEF,S
Finally modify the line #1690 as below.
japan-amimsx


Nakayoshi Slime

Author:
Hiroaki Miyano
Release:
"MSX Magazine" Jan. 1991 Issue
Japanese title name:
"なかよしスライム"
Esc key or Trigger 2: Restart the current level.

The game:

Connect the five types of slimes so that they can take all the dollar bags and return home.

Note:

Each checksum is as follows (using version 3.1 coded by the "MSX•FAN" team).
nakayoshi-checksum
nakayoshi-screen Sorry if there are any typos, however, I have tested my data, including the ending, and had no problems.

My suggestions for English version:

nakayoshi-en-suggestions
Checksum:
320: qOP2,   550: L1j0,   580: 4Ps2,   590: AIA2

For modern emulator users:
It may be hard to control your main character. Either disable the emulator's joystick, or change "+" of "STICK(0)+STICK(1)" to "or".
"STICK(0)+STICK(1)" is in the lines #180 and #670.


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