Your father, who was an explorer, went missing when you were little,
looking for a "Mid Master" called "God's Stone".
Three years later, you decided to find the "Mid Master" instead of
your father,
and headed to the "Flaremy Island" where it was rumored to be
located.
The 1st file:
After modified the line #120 as below, the second file would be
loaded automatically.
If you modify the code as described above, each checksum will change
as follows (using version 3.1 coded by
the "MSX•FAN" team).
Sorry if there are any typos, however, I have tested my data,
including the ending, and had no problems.
The 2nd file named "MID-M2.BAS"
Correct the author's typo, and modify the line #40. The
original value was "1500", however,
you will get an "Out of string space" error when you pass the place
where the main character mutters before the final boss more than
once.
In addition, I'm strongly recommend to modify following lines.
Original file name was "MMD", but we believe that an extension is
necessary.
"MID-M" string should be also included, not only "MMD". I'm
assuming that we're managing a huge amount of MSX games' files.
If you modify the code as described above, each checksum will change
as follows (using version 3.1 coded by the "MSX•FAN" team).
Sorry if there are any typos, however, I have tested my data,
including the ending, and had no problems.
Note:
After loading the data that obtaining the crystal, do not break the
program and RUN it again to start a new game.
This is because a fatal bug occurs in which the treasure chest
containing the crystal does not appear.
To avoid this bug, turn off the MSX and then RUN again, or add the
following to line #30. POKE&HB74C,&H7:POKE&HB7AC,&H7
My suggestions for English version:
The 2nd file:
First, modify following lines as below
Then type following!
Finally delete all the REM lines to avoid an "Out of memory" error.
The REM lines are: #10, #20, #140, #200, #300, #370, #400, #570,
#720, #770, #1150, #1210, #1250, #1350 and #1570.
If you modify the code as described above, each checksum will change
as follows (using version 3.1 coded by the "MSX•FAN" team).