Lost World

Author:
Mr. Yoshimura
Release:
"MSX/MSX2 Program Daizensyu II" (プログラム大全集II)
Return: Load the main game.,   Space: Look.,   L: Load the game.,   S: Save the game.,   U: Show the items & spells window.,
1~7: Select.,   I: Cast the spell of Ice.,   F: Cast the spell of Fire.,   A: Cast the spell of Aqua.,   D: Cast the spell of Death.

The game:

For thousands of years after black magic was sealed away, the world had been at peace.
However, without warning, black magic returned and attacked people who had long forgotten war.
A brave traveler, unable to bear the sight of this, went underground to seal off the black magic.

Note:

Correct the author's typos.
The line 740: [Fatal issue] You can flee from the final boss and the ending begins. Fix it!
lost-world-typos
The line #900: The original string was "CAS:" that caused "Device I/O error".
If you modify the code as described above, each checksum will change as follows (using version 3.1 coded by the "MSX•FAN" team).
lost-world-checksum
Sorry if there are any typos, however, I have tested my data, including the ending, and had no problems.

My suggestions for English version:

Modify the following lines.
lost-world-en-suggestions
If you modify the code as described above, each checksum will change as follows (using version 3.1 coded by the "MSX•FAN" team).
lost-world-checksum-en-version
Fully tested.

Joystick Support:

"STICK(0)" is found in the line #360.
"STRIG(0)" is found in the lines #360 and #1270. The quickest way is to simply replace each "0" with "1".
Then delete the line #10. In addition, modify the following lines.
lost-world-joystick
lost-world-joystick-version-screen D-pad left / right: Select your choice.,   Trigger 1: Look.,   Trigger 2: Show the items & spells window.


Magic Master

Author:
T-M
Release:
"MSX/MSX2 Program Daizensyu II" (プログラム大全集II)
P: Drink a potion.,   S: Save the game.,   Return: Call an enemy immediately.,
1~5: Select.,   Y: Yes.,   N: No.,   A~Z and Return: Input your name.

The game:

You are an apprentice wizard, and you are on the top floor of a dungeon.
Your goal is to learn magic and eventually become a powerful wizard to defeat G.Knight who lives in the lowest level of the dungeon.

Note:

It strongly recommends to modify the line 1140 as below, otherwise the cursor overlaps the yellow frame, and only there it becomes white and does not look good.
magic-master-line1140
The lines #240 and #1120: The original string was "CAS:" that caused "Device I/O error".
If you modify the code as described above, each checksum will change as follows (using version 3.1 coded by the "MSX•FAN" team).
magic-master-checksum
Sorry if there are any typos, however, I have tested my data, including the ending, and had no problems.

My suggestions for English version:

Modify the following lines as below.
magic-master-en-suggestions
If you modify the code as described above, each checksum will change as follows (using version 3.1 coded by the "MSX•FAN" team).
magic-master-checksum-en-version
magic-master-en-screen Press any key to pass the message. Fully tested.

Joystick Support:

Modify the following lines.
magic-master-joystick
Trigger 1: Save the game. / Yes.,   Trigger 2: Drink a potion. / No.,   D-pad down: Call an enemy immediately.,
D-pad left / right: Select.,   A~Z and Return: Input your name.

Additional code:

You can make each enemy appear in your actual view, not in the upper right corner of the screen, and that at twice the size.
However, this is not recommended for AmiMSX, that cannot enlarge sprite.
magic-master-additional-code
magic-master-joystick-and-bigger-enemy-screen Fully tested!


Truth

Author:
KEMSX
Release:
"MSX/MSX2 Program Daizensyu II" (プログラム大全集II)
A~z and Return: Input your name.,   Select: Show your status.,   Return: Use a menthol ring.,
1~3: Select.,   y: Yes.,   n: No.,   Space/ Trigger 1: Open the door.

The game:

This is the Kingdom of Solberia, which rules the whole world.
One day, the kingdom's history book, "The Book of Truth," was stolen by the demon king called Torque Factor, who came suddenly.
You entered the underground labyrinth to retrieve it.

Note:

The line 380: [Fatal issue #1] It caused a syntax error when you stuck in pitfall. Fix it!
The line 700: [Fatal issue #2] Your max level is 11. After your level became 12, it caused "Syntax error in 1940".
The line 1240: [Fatal issue #3] The total number of characters exceeded 256, it caused an "Undefined line number" error.
truth-lines
The line #30 and #730: Correct the author's typos.
If you modify the code as described above, each checksum will change as follows (using version 3.1 coded by the "MSX•FAN" team).
truth-checksum
Sorry if there are any typos, however, I have tested my data, including the ending, and had no problems.

My suggestions for English version:

Modify the following lines first.
truth-en-suggestions-part1
Then type the following.
truth-en-suggestions-part2
If you modify the code as described above, each checksum will change as follows (using version 3.1 coded by the "MSX•FAN" team).
truth-checksum-en-version
truth-en-screen Fully tested.

Joystick Support:

This game originally supports joystick for only moving and opening the door, but it recommends to modify following lines!
truth-joystick.
D-pad up: Attack.,   D-pad right: Use the ring.,   D-pad down: Flee.,   Trigger 1: Yes./ Proceed.,   Trigger 2: No./ Show your status.
D-pad up in the town: Show your status.,   D-pad down while showing your status: Use the ring.
*The modification of the line #1210 corrects the position of the enemy character that appears to be floating in the air to the bottom.


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