Nyanzardry

Author:
Tinyan
Release:
"Beep" Aug. 1986 Issue
m: Go to the south.,   j: Go to the west.,   l: Go to the east.,   i: Go to the north.,   Space: Cast a spell.,   y: Yes.,   n: No.

The game:

You are a wizard's apprentice and only have the ability to converse with nature and snakes.
Moreover, in the beginning you can only talk to trees. And even then, only certain trees will talk to you.
You must rely on them to find the hidden items.
If you cast a spell in the right place, you will be able to get them.
Some items will also allow you to talk to certain water or flowers, while one item will prevent you from talking to trees.
If nothing happens when you head toward the goal, you are in possession of the wrong item.
Determine which items you need and which you don't.
Ultimately, the purpose is for you to have grown into a full-fledged wizard.

Phase 1: The original version for MSX

Particular attention should be paid when typing the following lines.
nyanzardry-lines
Each checksum is as follows. (Using version 3.1 coded by the "MSX•FAN" team.)
But this time you can use the modified version called CHECK65K because this file uses 9000s lines.
nyanzardry-checksum
Sorry if there are any typos, however, I have tested my data, including the ending, and had no problems.

Phase 2: The modified version

Step 1: Joystick / Arrow keys support

Modify the code as below.
nyanzardry-joystick
Now you can use D-pad & Trigger 1, or arrow keys & SPACE.

Step 2: English version & Showing items

Here are my suggestions for English version. First, modify following lines. CHR$(165) is used for the line #50055.
nyanzardry-en-suggestions-part1
Then type following lines.
nyanzardry-en-suggestions-part2
By the modifications described so far, each checksum changes as follows (using "CHECK65K").
nyanzardry-checksum-en-version
nyanzardry-screen-en-version Fully tested.

Step 3: Colored version (SCREEN1.5)

First, modify the code as below.
nyanzardry-color-version
Then saved it as "NYANZAR2.BAS". This file is used for the 2nd file. Next, you must create the loader.
The 1st file named "NYANZAR1.BAS" (Loader):
nyanzardry-1st-file
Each checksum is as follows (using version 3.1).
nyanzardry-checksum-1st-file
nyanzardry-color-screens Fully tested!


>>Return to the "RPG for MSX (Magazines)" index page