APilot  (Amiga)


Basic DATA
Author
Casper Gripenberg ( Mainly involved. )
Kjetil Jacobsen ( He was going to develop graphics card support & additional code for enemy robots. )
Ship
1P mode only. Instant death. You have unlimited number of ships.
Controls
Keyboard


Rotate left  
a

Rotate right  
s

Thrust  
Right-Shift

Fire  
Return

Shield 
Space

See fuel status / Fuel at fuelpod 
f
  Title screen isn't presented.
Quit 
q
  Unfortunately "joy2key2" doesn't work.
Change frame rate 
+ -
  Exactly, "Thrust" & "Fire" keys can't be redefined by "joy2key2".
For CD32+FDD users:
Download APilot.lha from aminet. Create a blank diskette in advance.
Extract APilot.lha, then copy "APilot.mapfile" , "APilot_Opt" ( "APilot_Opt" is in "Bin" folder. )
and "Fonts" folder (& files inside) to your diskette.
In addition, create "Libs" , "C" and "S" folder in that disk. Then copy following;
asl.library and diskfont.library (to "Libs" folder)
assign (to "C" folder)
startup-sequence (to "S" folder). The script is:


The author originally created this game inspired by "XPilot" (External link).
So he was going to code for "2P combat style". However, the development was discontinued.

The game screen:



Pros:
• It has higher resolution ( 640 x 512. Not lower resolution such as 320 x 256 ).
• The red line from the center of your ship shows which direction that your ship accelerate.
• The length of that red line means how much your ship is accelerating.
• It shows fuels remained as a vertical bar beside your ship if you want .
• Respawn turrets.

Cons:
• The 2nd player isn't available. You have to play the game as 1 player style.
• There are neither sound effects nor music.
• Simple graphics. There's no tiles for backgrounds.



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