Roketz

The Menu Screen


1: Select your engine (default one: 0 points, powerful one: 3 points)
2: Select your missile (default one: 0 points, powerful one: 3 points)
3: Select your cannon (default one: 0 points, powerful one: 1 points)
4: Whether you add the new feature #1 or not ( 3 points or 0 points)
5: Whether you add the new feature #2 or not ( 3 points or 0 points)
6: Whether you add the new feature #3 or not ( 3 points or 0 points)

7~10: Whether you make your each status higher, or not. It costs 1 points every +1.
 7= HP,  8=amount of your fuel,  9=the number of cannons,  10=the number of missiles

11: Points remained. The number of your lives depends on them after you submit. (minimum: 4 lives, maximum: 9 lives)
      So the number of your lives would become fewer as you add powerful stuff to your ship.

12: See the score of the player registered. (It would be saved automatically.)

13: Choose a player. Once you registered your name, it loads saved data after you choose your name.
      If you choose "Anonymous", automatic saving option would not available.
      If you choose "CPU" as another player, CPU would control another ship ("1 player combat mode" = "Player 1 vs COM" ).
      In "1 player combat mode", the game screen would NOT be separated.

14: Keyboard / Joystick. If you're CD32 +FDD user, connect your CD32 pad to 2P port in advance,
      then use a keyboard (fire button = Right shift key) until "Joy stick #1" is shown in this cell.
      After that, you can use your CD32 pad freely unless you choose "Joy stick #2" in this cell.
      (If you don't have a keyboard, you will swap your pad and mouse every you choose "Joy stick #1".)

15: Submit. = The game begins.


Ships










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