Author |
Bruce Webster |
License |
Initially this game was released as shareware in 1995. But it became freeware and uploaded to aminet in 2000. |
Ship |
1P mode, 2P co-op mode and 2P dogfight mode. Each ship has HP. You have 1 ship. You can continue the level till your money runs out. After you enter a password, you can restart that level with your last state. |
Levels |
1P mode: 40 levels, 2P co-op mode: 37 levels, 2P dogfight mode: 17 levels |
Controls |
CD32 pad |
Keyboard (Player 1) |
Keyboard (Player 2) |
|
Rotate left |
left |
z |
left arrow |
|
Rotate right |
right |
x |
right arrow |
|
Thrust |
up |
LeftShift |
RightShift |
|
Fire |
Red button |
LeftAmiga |
RightAlt |
|
Missile |
down |
LeftAlt |
RightAmiga |
|
Pause |
-- |
p |
p |
|
Commit suicide |
-- |
Esc |
Esc |
|
Joy2key2" doesn't work. |
I |
You want to play all levels (including 2P mode levels). |
Create 1 disk version covered "ORIGINAL" levels only. See #1. |
II |
You're not interested in 2P mode at all. |
Create 1 disk version covered "ORIGINAL" & "BONUS1" levels for 1 Player mode. See #2. |
III |
You want to create "2 disks version" for a certain reason. |
Create 2 disks version. See #3. |
df0: |
gfx |
(All files inside.) |
|
libs |
diskfont.library |
||
mathtrans.library |
|||
ORIGINAL.levels |
(All files inside.) |
||
s |
startup-sequence (The script is: ) |
||
ships |
(All files inside.) |
||
snd |
(All files inside.) |
||
Rock3 |
|||
Xchoose |
df0: |
BONUS1.levels |
"1pMission1rc" ~ "1pMission18rc", and "desk" (19 files in total.) *Don't delete "desk", otherwise it would return to Amiga DOS screen. |
|
gfx |
(All files inside.) |
||
libs |
diskfont.library |
||
mathtrans.library |
|||
ORIGINAL.levels |
"1pMission0rc" ~ "1pMission39rc", and "desk" (40 files in total.) *Don't delete "desk", otherwise it would return to Amiga DOS screen. |
||
s |
startup-sequence (The script is: ) |
||
ships |
(All files inside.) |
||
snd |
(All files inside.) |
||
Rock3 |
|||
Xchoose |
Disk 1 |
libs |
diskfont.library |
|
mathtrans.library |
|||
s |
startup-sequence (The script is: ) |
||
You can copy all folders & files except 3 folders ("BONUS1.levels", "ORIGINAL.levels" & "ships") |
|||
Disk 2 You must name this disk icon "r3-leveldisk". |
ships |
(All files inside.) |
|
"BONUS1.levels"(folder and files inside) or "ORIGINAL.levels"(folder and files inside) ( You must choose either one. If you copy both of them, it would load "ORIGINAL" one! ) |
Every you complete a level, you can earn money. You can buy a new ship / make an exchange of ships when you lose a current ship or complete a level. There are many ships, which are prepared for this game, have individualistic features and various costs. Better ships are more expensive, it means that your money will soon run out. If you have no money to buy a new ship after your last ship is destroyed, your game becomes over. = You will get the title screen. On the other hand, the difficulty will become higher if you save your money ( = inexpensive ships would be hard to deal with). You have to elaborate a strategy considering your skill and character. |
Class 1 |
Cost |
Fuel |
Shield |
Speed |
Rotate |
Missiles |
It can fire bullets in every direction like a ring. It has a short range, though. |
|
Fart |
540 |
72 |
41 |
slow |
slow |
2 |
Class 1 |
Cost |
Fuel |
Shield |
Speed |
Rotate |
Missiles |
It can fire bullets in every direction like a ring. It has a greater range than "Fart". |
|
Insipid |
760 |
81 |
66 |
slow |
normal |
2 |
Class 1 |
Cost |
Fuel |
Shield |
Speed |
Rotate |
Missiles |
It can fire bullets in every direction like a ring. It has a greater range than "Fart". |
|
Blobby |
1000 |
93 |
90 |
slow |
normal |
2 |
Class 2 |
Cost |
Fuel |
Shield |
Speed |
Rotate |
Missiles |
It can fire bullets in rapid succession. |
|
Smelly |
1200 |
79 |
60 |
normal |
slow |
3 |
Class 2 |
Cost |
Fuel |
Shield |
Speed |
Rotate |
Missiles |
It can fire bullets in rapid succession. | |
Squeal |
1700 |
88 |
78 |
normal |
slow |
3 |
Class 2 |
Cost |
Fuel |
Shield |
Speed |
Rotate |
Missiles |
It can fire bullets in rapid succession. | |
Spurt |
2400 |
100 |
100 |
normal |
normal |
3 |
Class 3 |
Cost |
Fuel |
Shield |
Speed |
Rotate |
Missiles |
It can fire bullets in rapid succession. | |
Bloat |
2700 |
56 ( It saves on fuel little. ) |
57 |
normal |
slow |
6 |
Class 3 |
Cost |
Fuel |
Shield |
Speed |
Rotate |
Missiles |
It can fire bunch of bullets forward at high speed. |
|
Sploo |
3400 |
59 ( It saves on fuel little. ) |
73 |
normal |
normal |
7 |
Class 3 |
Cost |
Fuel |
Shield |
Speed |
Rotate |
Missiles |
It can fire bunch of bullets forward at high speed. | |
Rhino |
4000 |
50 ( It saves on fuel little. ) |
91 |
normal |
normal |
8 |
Class 4 |
Cost |
Fuel |
Shield |
Speed |
Rotate |
Missiles |
It can fire bullets in rapid succession. | |
Spark |
4000 |
64 |
73 |
fast |
normal |
9 |
Class 4 |
Cost |
Fuel |
Shield |
Speed |
Rotate |
Missiles |
||
Silas |
4600 |
80 |
78 |
fast |
fastest |
11 |
Class 4 |
Cost |
Fuel |
Shield |
Speed |
Rotate |
Missiles |
||
Scoot |
5200 |
100 |
87 |
fast |
fast |
13 |
Class 5 |
Cost |
Fuel |
Shield |
Speed |
Rotate |
Missiles |
||
Fuzz |
6500 |
56 |
63 |
fast |
fast |
9 |
Class 5 |
Cost |
Fuel |
Shield |
Speed |
Rotate |
Missiles |
||
Grilp |
8000 |
83 |
90 |
fast |
fast |
13 |
Class 5 |
Cost |
Fuel |
Shield |
Speed |
Rotate |
Missiles |
||
Schmu |
9900 |
100 |
100 |
fast |
fast |
20 |
Level design by: |
Bruce Webster, Alan Bindig, Daniel Barla-Szabo, Gabor Barla-Szabo, Ari Freeman and Davin Pearson |
License |
Initially these levels were released as shareware in 1996. But it became freeware and uploaded to aminet in 2000. |
Ship |
1P mode, 2P co-op mode and 2P dogfight mode. Each ship has HP. You have 1 ship. You can continue the level till your money runs out. After you enter a password, you can restart that level with your last state. |
Levels |
1P mode: 18 levels, 2P co-op mode: 11 levels, 2P dogfight mode: 26 levels |
These levels are designed as harder levels than original ones. So I recommend you to play them after you completed original levels. |